Frontier: Elite II

Frontier: Elite II

released on Oct 01, 1993

Frontier: Elite II

released on Oct 01, 1993

Frontier: Elite 2 is, of course, the sequel to Elite and it continues in much the same way. You have a ship and limited funds, and nowhere to go but out into space. Trade, fight, hunt criminals, work for the various governments, anything goes in Frontier. There are few, if any, limits on what you can do or where you can go. And Frontier's universe (with approx. 100,000,000,000 planets and moons) is so big you'll never see the end of it.


Also in series

Elite: Dangerous - Arena
Elite: Dangerous - Arena
Elite: Dangerous
Elite: Dangerous
Frontier: First Encounters
Frontier: First Encounters
Elite
Elite

Released on

Genres


More Info on IGDB


Reviews View More

Games like this are ten to the dozen, but every now and again one comes along that not only breaks the mold, it completely reshapes it for decades to come.

Frontier's technical achievements cannot be overestimated. Like its predecessor Elite it strives to not only fit a whole galaxy in a handful of kilobytes, but give you the ships and desire to explore it. It succeeds admirably.

A lot of the drama is player created, working both sides of a star-spanning conflict between the Federation and the Empire, choosing missions like message delivery or bombing an important target. Or you can choose neither, and become a pirate or trader, making risky runs into anarchic systems filled with bastards.

It grips you so passionately you'll want to build a cockpit out of cardboard and start peeing in bottles. Granted it's now been superceeded by its grandchild, the equally superlative Elite Dangerous, but even today, dipping your toes into Frontier to see what the fuss was about can leave you a bit dazzled by the scope and scale. It really is one of the greatest games ever made.