Genshin Impact: The Immovable God and the Eternal Euthymia
released on Jul 21, 2021
An update for Genshin Impact
Version 2.0 of Genshin Impact, which included: • New characters: Kamisato Ayaka, Yoimiya and Sayu • New region, Inazuma, with the following areas: Narukami Island, Kannazuka and Yashiori Island • New main story quests: Chapter II, Acts I & II • New story quests for Kamisato Ayaka and Yoimiya • New main event: Thunder Sojourn • …and more!
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This is a review for the Inazuma part of Genshin Impact.
This is definitely the "coolest" region, but it is a lot more inconsistent in quality than Mondstadt or Liyue. For one, you have some of the best soundtracks, characters, themes, stories and fights so far (and they were already good), but on the other you have some of the worst parts of the game so far. The story goes on random tangents, and some of the exploration feels like a chore, which is a shame because Inazuma is absolutely beautiful. I will say though, the Traveller starts to become more of their own character here, which I really like.
This is definitely the "coolest" region, but it is a lot more inconsistent in quality than Mondstadt or Liyue. For one, you have some of the best soundtracks, characters, themes, stories and fights so far (and they were already good), but on the other you have some of the worst parts of the game so far. The story goes on random tangents, and some of the exploration feels like a chore, which is a shame because Inazuma is absolutely beautiful. I will say though, the Traveller starts to become more of their own character here, which I really like.
(Review of all of 2.X)
Inazuma was fun! The islands are all very unique, and the new landscapes added a lot of verticality to the world design. There were lots of good and trickier puzzles too, which I suppose were unpopular, but since I love puzzles this was a treat for me. The story had a decent start, but fell flat on its face towards its conclusion. Music was great overall, very good blend of traditional and electronic instruments.
Highlight of this version: Enkanomiya! My favorite area in the game still today. Also Yoimiya is a cutie.
Inazuma was fun! The islands are all very unique, and the new landscapes added a lot of verticality to the world design. There were lots of good and trickier puzzles too, which I suppose were unpopular, but since I love puzzles this was a treat for me. The story had a decent start, but fell flat on its face towards its conclusion. Music was great overall, very good blend of traditional and electronic instruments.
Highlight of this version: Enkanomiya! My favorite area in the game still today. Also Yoimiya is a cutie.