God of War: Ragnarök is the ninth installment in the God of War series and the sequel to 2018's God of War. Continuing with the Norse mythology theme, the game is set in ancient Norway and features series protagonists Kratos, the former Greek God of War, and his young son Atreus. The game kicked off the events of Ragnarök, where Kratos and Atreus must journey to each of the Nine Realms in search of answers as they prepare for the prophesied battle that will end the world.


Also in series

God of War
God of War
God of War III: Remastered
God of War III: Remastered
God of War: Ascension
God of War: Ascension
God of War: Chains of Olympus
God of War: Chains of Olympus
God of War: Ghost of Sparta
God of War: Ghost of Sparta

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A less interesting story than the first, but better gameplay and open world.

So much fun with some badass action, but the puzzles kind of got annoying and I got bored of exploring

Continuing the series streak of fantastic games. Gameplay, characters, music, environments, story. Everything is so special in this

Better late than never.

God of War Ragnarok is an excellent sequel to the already amazing God of War 2018. Enemy variety, location variety, spectacular fight and cutscene sequences better challenge and the heartwarming conclusion of a story between a father and son learning about each other.

I beat just about everything including all the side missions except the ravens and the two post game bosses which I just couldn't overcome my skill issues for. Overall ,very great game and they mostly did a great job expanding the scope of the story from GoW 2018 (glad the whole game wasn't just reluctantly beefing with Freya). Loved the level designs and visuals and a lot of the side missions were great - the whale thing might have been my favourite part of the whole game. Legit great voice acting and I'm happy you had a lot of dialogue in stretches with no enemies.

That said, there are a few things that take it out of contention from being the best game I've played:

-Playing as Atreus kind of sucks and he's a little bitch. Cool companion characters tho. I will absolutely defend the Ironwood section, which a lot of people seemed to hate, imo the most worthwhile Atreus part.

- A bit overkill on the main missions having to complete so many puzzles to continue through the level. Hated how they gave you obvious hints for the easy stuff but not the hard stuff.

-The walking mode glitch in Svartalfheim gave me a stroke.

- Some of the side character's dialogue felt a bit MCUish/overly modern at times.


- Some of the side quests took too long. The flower collecting one and galaxy brain second crucible thing where you have to redo a bunch of them took more time than they were worth. My fault I guess for being a completionist and doing side missions that I knew didn't appeal to me.


- My biggest problem was the actual Ragnarok section. It felt very rushed. A lot of it is just rushing through mobs and I really would have liked to see more of the armies of the realms that were assembled. The final two boss fights were cool but I wish they did something more with the environment. Make it moving or something like the old games. Maybe fight on the back of the giant serpent or smth

Overall sick fucken game, I was just being critical because it could have been maybe my favourite ever with some tweaks. I loved what they did with Kratos' arc and the levels were cool and varied. Amazing visuals. Maybe should have been a trilogy but I get why they didn't want to draw out the Norse saga for over a decade. Would be super hyped for the Egyptian game ppl are speculating they'll do next