Ground Zero: Texas

Ground Zero: Texas

released on Nov 01, 1993

Ground Zero: Texas

released on Nov 01, 1993

Space aliens are infiltrating the U.S. from a sleepy little town on the Texas/Mexico border, snatching bodies and paving the way for a greater invasion. Those they abduct return as Pod People-like drones, normal in appearance until they reveal themselves. The government's response is you - a technician driving custom-built gun cameras mounted around the town. Similar to Night Trap or Double Switch, you must monitor the town for alien activity, and respond to protect the lives of the citizens and your agents.


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Ground Zero: Texas is another one of those nigh-unplayable FMV games that plagued the Sega CD's library.

I actually wanted to play this due to memories of seeing it in AVGN and thinking it was gonna be a stupid plain ol' lightgun game similar to Mad Dog McCree, but unfortunately it's also one of those fucking stupid Night Trap/Double Switch games where you go between several areas which are trial-and-error incarnate.

The actual lightgun segments are almost passable albeit boring, but several times my shots would just go right through people and I'd eat a laser to the face. There's also times where the "aliens" (it's just people, because of course this shit doesn't have a budget) will attempt to shoot you during the actual movie segments and you need the reflexes of Buddha to actually hit them on reaction. The cutscenes themselves are also nowhere near as narmy as I would hope them to be. There's really not much to this game to enjoy, the best thing about it is the cover art.