GT 64: Championship Edition

GT 64: Championship Edition

released on Apr 14, 1998

GT 64: Championship Edition

released on Apr 14, 1998

GT 64: Championship Edition "Grand Tour 64" is a racing video game for the Nintendo 64. Hence its title, it was an official licensed game to All-Japan GT Championship, featuring cars and drivers of the 1997 season. GT and Grand Tour our references to long distance traveling such as in the traditional version of the Grand Tour. It was first released on Super Famicom as Zen-Nippon GT Senshuken. It was also the final game ever published by Ocean Software.


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Racing games that go for “realism” really don’t age as well as sillier and more arcade-style racing games, and GT 64 when it came out was already just a cheap cash-in to make itself look like Gran Turismo on the N64. Due to this, GT 64 is a truly horrid experience without a single redeeming feature.

Before each race, you need to qualify for starting position. The default is a 3 lap time trial which sounded horrible, so I selected “special stage”. This is a 1 lap time trial, but with a warm up lap before it. The racing itself is very stiff and janky, and the CPU racers feel more like obstacles than rivals. There’s also no music, with the only sound a really horrible engine noise – I ended up muting the game.

You race across three tracks, and then race across slightly different versions of those three tracks – with the difference between “shot and long” feeling less unique than the different routes in their previous game, Multi-Racing Championship. Then you can play the three tracks two more times in mirror mode.

Cruis’n USA had some mild bouts of enjoyment, this is just pure tedium all the time and the worst racer on the N64 so far.

Yes it’s extremely mediocre at almost everything but I honestly don’t think it is AS BAD as everyone says.

Fun racing game but it does hurt your eyes after a bit