Guilty Gear X

Guilty Gear X

released on Jul 01, 2000

Guilty Gear X

released on Jul 01, 2000

Guilty Gear X is the sequel to 1998's Guilty Gear, a 2D fighting game for the Sony PlayStation that became extremely popular in Japan. Featuring beautiful hand-drawn artwork and animation, as well as balanced, fun, high-energy gameplay, Guilty Gear X aspires to be the king of 2D fighters. The goal in Guilty Gear X is simple: get your opponent's Life Bar down to zero within the allotted time to win. Winning a round nets you a point; getting two points will win you the match. There are 14 different characters to choose from, each with their own personal style and moves. There might even be some hidden ones, too...


Also in series

Guilty Gear Dust Strikers
Guilty Gear Dust Strikers
Guilty Gear Isuka
Guilty Gear Isuka
Guilty Gear X2
Guilty Gear X2
Guilty Gear Petit
Guilty Gear Petit
Guilty Gear
Guilty Gear

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This game is a huge step-up from the first, and while not perfect, it's a game I can see myself returning to. It's more than I can say for the original.
My biggest complaint is with the story, or I guess you could say the lack of one. Like the original game, it features no story mode, and the arcade mode is what you use to experience what story there is. Unfortunately, however, the way this game goes about this is somehow worse than the first game. The winning quotes feel much less specific, and when you finish the thing, nothing is shown but one piece of artwork and credits, leaving you to simply assume what just went on. I thought this was super lame, and was baffled how there wasn't even dialogue exchanges near the end like the first game did. Luckily, the japanese-only updated version "Guilty Gear X Plus", DOES feature a story mode, and delves deaper into each character's stories, and it's great! I especially loved Dizzy (she deserves the world). Sadly, I'm not reviewing that game, so it leaves this particular version's story rather lackluster.
The gameplay is where this game really shines compared to the original Guilty Gear's. Everything has been improved, and it all feels much more balanced. Every character felt fine enough to play as, and one didn't seem a lot better than others, which is a great step above the first. Instant wins are also removed! Or at least, ones that don't win you the entire match. The moves feels smoother as well, and I found myself using overdrives a lot more often, it just felt much more fun. There was also the addition of difficulty options, which was great my newbie self. The updated graphics during the battle was also stellar! The pixel art is so freaking nice, it's very fluid snappy and helps make the gameplay more satisfying.
Along with the gameplay, the music felt more catchy and has definitely seen an improvement too! The ending themes are wonderful, the battle themes were good, and I loved Dizzy's pre-battle theme (I'm not really sure what to call it?).
It's odd, when I first played this game, it was like a swing of both love and disappointment. I cheered for the better gameplay and wonderful art, but then got disappointed for it's lack of story, but then understood the gameplay more, and found myself enjoying it quite a bit. This game was a major improvement for Guilty Gear, and I can't wait what the next game has in store!

Lo jugué más que nada por curiosidad. Es una gran evolución desde el primer Guilty Gear, pero ya ha quedado desfasado por el XX y entregas posteriores. Entendible, porque el montón de versiones del X y XX parten todos de esta base, y es lógico que la última versión del XX sea mucho mejor en todo aspecto

Loved playing the game with my brother.

Glad it was my introduction to the series, a bummer that it ain't considered important enough by arcsys to be rereleased.

Z inputs and Potemnkin are a pain (at least, as a beginner/casual)