Players protect their house by any means necessary, as relentless hordes of alien invaders seek to devour the innocent little orphans inside in this take on the tower defense genre.


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When I originally downloaded Gunhouse I thought it was going to be a colorful, wacky arcade shooter. I did not expect it to be a matching puzzle tower defense game…

You rearrange blocks of the same color to combine them and then move to the left or right to turn them into weapons. You also only get a few seconds at a time to do this. Despite knowing the mechanics and how they work, I constantly felt like I had no idea what I was doing, or if I was even doing it correctly. Perhaps it’s because of the short time limit to form your defenses, giving a sense of panic, making it easy to make mistakes.

I personally really liked the art style and aesthetic. In my opinion this is Gunhouse’s strongest point.

If you like puzzle games, maybe give this a try?

Fun Puzzle game with a great art style. Wish there was more to the game play and I can't quite seem to get the hang of it. Would work better as a match 3.

"So! Gunhouse comes from the insides of the head of my pal Brandon Sheffield, so I feel like I can’t really critique his game honestly. Yep, that’s right chaps: CRONYISM. But I’m going to use it for everyone’s benefit, by using this spot to do a nice little design-heavy interview with Brandon, considering he’s easily accessible to me and that."

Read more: https://everygame.tumblr.com/post/75492471510/gunhouse-playstation-vita-developed-published

Tried this for an hour or so on a whim. It’s pretty cool—has some fun writing, good art, and the concept is intriguing and charmingly weird.