Hajime no Ippo: The Fighting! 2 - Victorious Road

Hajime no Ippo: The Fighting! 2 - Victorious Road

released on Jan 29, 2004

Hajime no Ippo: The Fighting! 2 - Victorious Road

released on Jan 29, 2004

Victorious Road is the sequel to Victorious Boxers. Unlike its predecessor and successor, this installment did not see release outside of Japan.


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Interesting one for me. This game is often referred as one if not the best boxing game out there by a lot boxing purists. Mainly due to it's heavily detailed career mode so I had to give it a go.

I was pretty excited launching it up since I love games like Fight Night, Ring King, ect. So i boot up arcade mode and i get my ass whooped immediately, the movement felt terrible and so fast that it feels like you activated turbo on an emulator or something. Despite all that, due to my love for HNI, I kept going (and mapped the "sway" button that for some reason is not mapped, please do that) and started getting used to the crazy pace the game has. Despite feeling so arcadey, it's pretty detailed, sticking to your strengths is essential, so having knowledge about the characters style can be pretty useful.

If you want to try the career mode a guide is pretty much mandatory if you're looking to have any success (unless you know japanese and are a nutritionist lol). I used this guide myself and it led me to a WBA title :) https://docs.google.com/document/d/1zN2xE2EADInboBMxLi-6TScuA9k2VyKYkpVs7b1STQg/edit

Probably my favourite boxing game and one of my favourite games of all time, it's so good, everything from the movement of the characters and how they move and react to certain actions and punches, the AI actually learns about you during the fight and tries to adapt a different kind of way of fighting, and the best part about the game is without a doubt, the career mode, in this game called Boxer's Road.
Boxer's Road is simply creating your own boxer, putting him into the timeline of Hajime No Ippo, and trying to achieve glory by winning championships and maybe trying to win the infamous featherweight title against the one and only Ricardo Martinez, the hardest and probably the most unforgiving character of all time in any boxing videogame. The game is very detailed in a way that, in order to create a boxer that actually can put up a fight, you need actual knowledge of diets and training and with that knowledge you need to create MEALS and a TRAINING SCHEDULE based on what type of boxer you want to have, for example, if you want you can make the fastest boxer alive by selecting a exercise that alter Hand Speed and Footwork (i highly recommend reading a guide or watching a video while playing, for example, go on RedSwan channel on YouTube he has everything you need.) Fail to do so and your character would simply not compete with others getting destroyed miserably. So yes this is a very complicated and challenging game for its time, i definitely recommend giving it a go because simply is a one of a kind game.

Fui a la casa de xtooner y desp de ganarle en este juego se enojo y me la chupo con bronca

The movements amazing

It had potential they could have worked more on graphics and more