Haunting Ground

Haunting Ground

released on Apr 21, 2005

Haunting Ground

released on Apr 21, 2005

The story follows Fiona Belli, a young girl who the player must guide through Belli Castle and its immediate environments in an effort to escape. Along the way, players must solve puzzles, unlock doors and evade, hide or attempt to fight against the castle's inhabitants. Fiona is accompanied by Hewie, a White Shepherd and the two must work as a team to solve certain puzzles and outwit their pursuers.


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Really really good stuff going on here but I just don't know if this chaser format can hold up an entire game? Can't really think of any examples where the horror isn't completely neutered an hour or two in when the chasers just get in the way of increasingly tedious puzzles. The breast physics are so fucking distracting especially considering the themes. Insanely good looking game we should never have progressed past ps2 graphics. Hewie :)

QUE JOGO BOM NAMORAL!!! Um CLÁSSICO do survivor horror que eu nunca tinha jogado, agora dei uma chance e virou um dos meus jogos favoritos!
A gameplay é ótima, a mecânica de interação com o Hewie e como isso afeta a relação com ele (e até o final do jogo) é SUPER INTERESSANTE, mesmo sendo simples. Os puzzles são bons. Fiquei preso em algumas partes, mas era só botar meus dois neurônios pra funcionar que eu passava sem a menor dificuldade.
Os perseguidores são icônicos e meu favorito com certeza é a Daniella, apesar de ser uma CHATA INSISTENTE.
A história consegue ser bem confusa no início, mas com o tempo ela vai se completando e fazendo mais sentido!

Recomendo super <3

literally the most misunderstood game ever

This review contains spoilers

everything i absolutely LOVE in a game; beautifully detailed & stylistic ps2 graphics, a strong fem protag, a puppy, actual terror, amazing ost, dark/deep topics handled with care, & not-so-sane villainous women.

some people describe this game in a not-so-kind way, using SA terms to latch onto it in a short blurp. i think the way they told the story telling of something so dark & horrible was really handled quite well, except the game over sounds. those are truly terrifying & uncomfortable. the commentary about being constantly sexualized is not something that players who didn't grow up fem can always immediately identify with, so it hurts to see people call this (pardon this, i saw someone say this & it stuck with me because of how gross it was) "bad touch simulator." when, yes, this game is running from stalker enemies who want you for just your body, i feel as though i could relate to it (on not such an extreme scale). to be a woman is to be often seen as an object, a lustful longing. the game encapsulated that very well. other's call this game "edgy" whereas it is, in my opinion, completely not. i don't think with the way the narrative was written that it would just be created solely for shock factor or gross out content. there's something here that i believe any woman/fem presenting person could relate to. much like sh3 (sorry. i try to not bring it up every 5 minutes but it took me 10 to write this review) you either "get it" & relate to it, or you don't.

sexuality, gender constructs, etc should be considered in more horror games. there's something truly terrifying about how human brains react when exposed to such raw emotions & feelings. i don't feel like many games can showcase stuff like this, whether they're afraid of talking about it (probably why this will never be remade/re-released), or just handled completely horribly; by using disgusting imagery. when imagination & left out details leave your mind to wander & fill in spots.. sometimes making it more impactful than if it was just shown as an image on screen. i love these now 'retro' games where they weren't afraid to tell a story without having to rely on forcing the player to watch gruesome acts of torture, much like many many many horror movies do. i love ps2 horror for that.

that being said.. playing it was very fun, hewie felt like he was actually being trained & responded better & better as the game went on. some puzzles were absolutely obtuse & i needed a guide, but i think if i didn't play this in one sitting (11 hours.. okay i really liked it & wanted to know the story) i could've figured out the puzzles by looking around longer/better.

i absolutely loved the 'comment' section in the menu. i am an absolute WHORE for flavor text in horror games & loved that you could see that throughout the game. i heard in hard mode you can read hewies!! definitely need to do a replay. honestly a con i had was that there was not enough flavor text in some parts. i read all the notes i was given & still wanted more information on some of the characters, especially daniella.

all in all, great game. terrible that it's impossible to play on original hardware. :(

A must play for people who consider themselves fans of the horror genre, as creative in it’s approach to the gameplay as it is terrifying, its a real test of mettle and how much you can handle, it tosses away conventional regular enemies to instead focus on a posse of stalker enemies who chase you around as you try to desperately advance through various levels, speaking of those, it’s amazing the amount of interesting environment you can pack with such a simple setting, some later levels are just jaw-dropping in terms of atmosphere and detail. It’s a true spiritual successor to RE1, but you’re not playing a person capable of being able to shoot any threat that comes their away, quite the opposite in fact, Fiona can and will succumb to the stress placed upon her by enemies which leads to a variety of panicked states, she only has her wits and some piss poor attacks to maneuver or defend herself, the German Shepard she rescues, Hewie, does the real carrying but even then he can only temporarily stop enemies and not permanently incapacitate them, add to that the fact that the stalkers in this game don’t have a habit of giving up easily on chasing you and you have a great basis for some truly terrifying moment to moment gameplay.

Oh yeah, the story is also interesting and holds it’s own quite well, Fiona might not say much but her expressions show a sea of emotions, seriously the facial animations for the game are pretty fucking good and they add a lot to the cutscenes, one of the most terrific scenes is pretty dependent on em! As for other aspects I really like how an act of unwarranted kindness from Fiona, even in the depths of hell, is what ends up saving her, I think it’s a neat way to shine a light on an aspect of Fiona’s personality.

maldito resident evil 4 ofoscou o lançamento dessa obra prima