Hero-ing Addict

Hero-ing Addict

released on Jun 02, 2020

Hero-ing Addict

released on Jun 02, 2020

An MS Paint-inspired action adventure game. You have journeyed to the Valley of Heroes to test your skills, one final time. With your magic sword held fast, and your wits about you, you might just make it out alive... if the life of a Hero is any life at all.


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I'm sorry, but the main mechanic here is just too frustrating and hard for me to grasp. Essentially, you can't damage enemies unless they're the same color as your sword, so you can throw paint (but only the primary colors) to change their color to match your sword. However, your sword ALSO changes colors, and it does so every five seconds (literally) and there's nothing you can do to pause it or hold it on one color. So what would end up happening to me is I would get the enemy the right color to match my sword... and then my sword would change colors. It doesn't help that the player character runs really damn slow and there's no run button, just a 'dash' that has a hidden cooldown.

It makes me really sad, too, because the vibes here are great. I love the music and the hand drawn art. It almost disappoints me because the music and visual style are the best parts of the game, but they clash so heavily with both the combat and the writing, which are supposed to be the main draw, but are actually what bring the game down for me. Sarcastic funny guy writing can work, but it doesn't here.