Inquisitor

Inquisitor

released on Sep 05, 2012

Inquisitor

released on Sep 05, 2012

Action-oriented combat with a deep and involving tale of betrayal, torture, madness, and infernal damnation. If a gritty old-school open-ended isometric RPG is what you looking for, look no further. Inquisitor will provide you with hours of gameplay and a dark, involving story.


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An incredibly rich world of intrigue and corruption where you must unravel a vast conspiracy and solve mysteries in a medieval European setting. The investigations are exciting and interrogation of suspects and gathering evidence is a lot of fun. The not-quite-Catholic world that the game takes place in is a fascinating setting and every single item in the game has extensive lore that expounds upon the larger world and its history, and you will probably spend more than a few hours just gazing at every single little object you find to learn more.

Unfortunately, the other 90% of the game is a terrible nightmare of bad combat, bad encounter design, bad creature balance, and bad dungeons that will take you a fucking eternity to clear, even with cheats which are probably the only way to make the tedious chore of the dungeon crawling bearable. You also have no choice but to clear every single one because that's where the necessary evidence or characters or boss encounters are to advance the good part of the game and return to the "being an Inquisitor" part of Inquisitor.

The game took 10 years to make and 3 more to translate it all into English and if you try to play it cleanly you will be fighting those awful dungeons for 10 years too