He was really close this time around. I almost found myself believing that there was greatness here. I mean there's not many games that start better than this one, with such perfectly executed atmosphere, one with charm through it's eerie mystery it shrouds itself in. As more layers get revealed, excitement brews, and I feel so gripped. What follows is more Mullins busywork puzzles, a fairly messy and annoying final act, and an ending that is almost literally the same as his last game. It's frustrating to see a concept as fresh as this go used in a way that feels so familiar, even in just the developer's previous works, and would rather opt in suspended disbelief in supernatural rather than curating something substantial. It's extremely well made, with art doing so much more than enough, along with the music, and having all of it feel cohesive despite dramatic shifts in every angle. Wish it did more to complete itself, however. Instead it unfinishes.