You play a character known as Tetsujin. You are a cyborg/robot creation of an evil scientist. The scientist intended to use you to wipe out the human race, but instead you decided to turn against your maker and escape. The story unfolds as you fight your way to the top of a skyscraper to confront the mad scientist.
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drip and swag are all that matter in this world; assimilation is underway
the atmosphere here is so oppressively dense that it almost makes me forget i'm playing one of the worst feeling shooters to ever be released by a professional company. it's like if faceball 2000 somehow ran at an even lower framerate and was intended for people who'd never had nice days in their entire lives
but that fucking vibe is immaculate. the premise is hopelessly bleak without feeling tryhard, the industrial soundtrack is somehow more mechanically clunky than the gameplay itself and the cutscene direction rivals actual fucking cinema despite being from 1994. who the fuck made this??
oh - it's the guys behind gadget: past as future
alright that explains everything
the atmosphere here is so oppressively dense that it almost makes me forget i'm playing one of the worst feeling shooters to ever be released by a professional company. it's like if faceball 2000 somehow ran at an even lower framerate and was intended for people who'd never had nice days in their entire lives
but that fucking vibe is immaculate. the premise is hopelessly bleak without feeling tryhard, the industrial soundtrack is somehow more mechanically clunky than the gameplay itself and the cutscene direction rivals actual fucking cinema despite being from 1994. who the fuck made this??
oh - it's the guys behind gadget: past as future
alright that explains everything