Joust is an arcade game developed by Williams Electronics and released in 1982. It is a platform game that features two-dimensional (2D) graphics. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards.
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It’s Joust, a single screen arcade fighter thing! I found the arcade original incredibly hard, I enjoy Balloon Fight which has sanded off edges and is tighter in my opinion.
However, Joust is technically more impressive on Arcade than NES. At the second round there’s something like 8 enemies whirling around the screen but it’s difficult to work yourself back to the top, or at an opportune position to take down the enemies. Your guy has the slippery move too fast in the one direction and it’s hard to correct yourself.
Game is designed to take quarters, I feel as though Balloon Fight and later, Balloon Kid tighten up the experience so it is enjoyable for longer play periods.
However, Joust is technically more impressive on Arcade than NES. At the second round there’s something like 8 enemies whirling around the screen but it’s difficult to work yourself back to the top, or at an opportune position to take down the enemies. Your guy has the slippery move too fast in the one direction and it’s hard to correct yourself.
Game is designed to take quarters, I feel as though Balloon Fight and later, Balloon Kid tighten up the experience so it is enjoyable for longer play periods.