Kawaii Deathu Desu

Kawaii Deathu Desu

released on Aug 29, 2019

Kawaii Deathu Desu

released on Aug 29, 2019

In Kawaii Deathu Desu, supernatural beings find themselves incarnated as cute japanese idols! Pick a supernatural idol and beat the hell out of - no pun intended - as many overzealous fans as you can in this addictive beat'em up as you work your way up to claim the throne of the underworld!


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a true test of how long you can press left or right before your brain snaps in half

Gameplay was meh. Plus I get alot of out playing the similar One Finger Death Punch than this game here.

So, I knew going in that this wasn't likely to be high quality, but I thought the idea of a One Finger Death Punch clone was interesting and I really didn't think you could fuck up a design that simple this badly. This game was clearly made by amateurs, so I don't want to be too harsh, but at the same time, I really don't see how you could fail to understand the very simple OFDP design this badly.

The biggest mistake? There is no punishment for button-mashing! You can win this entire game by taping down a button on a turbo controller. The reason there's no downside to just mashing is that this doesn't have designed levels like OFDP does; it just has randomly spawned enemies coming from each side, and the developers didn't bother coding a rational spawning system and instead you'll just get a clusterfuck of five enemies at the same time from one side and then one enemy from the other. It's not just that button-mashing is too easy, it's that it's the only way to play these clusterfucky sections, and endless mode is just nothing but clusterfuckyness.

I'm just going to stop typing now as this game isn't worth any more effort. Even if you're a diehard weeb, you will still have more fun with the original OFDP than this trash.