Kid Niki: Radical Ninja

Kid Niki: Radical Ninja

released on Oct 02, 1987

Kid Niki: Radical Ninja

released on Oct 02, 1987

One day in Feudal Japan, Kid Niki, the most radical of ninjas, is training at his Ninja School. Suddenly, a passing bird is struck down by an arrow and lands at Niki's feet. Attached is a note explaining that Niki's girlfriend, Princess Margo, has been kidnapped by the evil Stone Wizard. With the cry of "Will help you!" Niki bursts through the wall of his school and sets off on his quest to save Margo.


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What a comlete and utter mess. An abomination of a video game.

I was somewhat familiar with Kid Niki series through Kid Niki 3, a game that came out only in Japan and as a pirated ROMhack "Mario 14" known to many Russian kids as "Mario with a stick". It poorly replaced Niki's head as Mario in some of the sprites. That game wasn't perfect, the camera was kinda bad, but it was a masterpiece compared to this.

Kid Niki is one of the easiest classic NES games I've played. It features exactly 2 actions: jump and hit, and according to RetroAchievements some secret areas I never found. I once got a shield, but I never felt the need for it. While the game swarms you with enemies, they're all braindead, just running at you, so the strategy to winning Kid Niki is to be patient and to move a few feet before stopping and hitting next enemy with a stick.

The game is awfully ugly and features some janky hitboxes. Thankfully what that meant is that I usually didn't die to enemies, not the other way around, although that only became a problem at the final boss. The designs of most things is awful, and one of the levels starts looking like an Atari 2600 game in the most literal sense of that word. The game never features that many things on screen yet loves to flicker and display animations that just seem incomplete.

The most unique "gimmick" of this game is that when you hit a boss your stick flies away and you have to pick it up. Sometimes it doesn't, which led me to killing the first phase of the final boss way faster, but I'm not complaning. Play Kaiketsu Yanchamaru 3 instead of this.

This is a somewhat janky and bare bones platformer but I can't help but love it. It just has this inexplicable charm to it like Alex Kidd, although playing it as a kid in a relatively vulnerable time in my life my also contribute to that.

One stage has these fairly decent looking statues against backdrops that could have come out of an Atari 2600 game. If you jump three times on one of the platforms in stage 3, a fish appears and you literally get shot out of its asshole as a shortcut. Of course, they couldn't depict an asshole in a Nintendo product, so they decided to make the "anus" a warp pipe from Super Mario Bros. Then there's Mad Monk, the boss of the fifth stage, who might as well be yelling "PUSSEH!" and drops literal F bombs. It's stuff like this that makes this game special even if it is, at the end of the day, a B tier platformer.


Colorful and silly, but nothing particularly special about the gameplay here.

One of my best friends and I found this one goofy review of Kid Niki: Radical Ninja for NES on youtube that, at the time, was one of the funniest things we'd ever seen. It featured a lot of complaining about hitboxes, sporadic jokes, and being interrupted by ATTA BOY!! every time it showed up on screen.

I cannot for the life of me find this video, but even if I could I can't imagine I would find it nearly as funny as we did back then.

Anyway, I played the arcade version. The hitboxes ATTA BOY!! are fine in this version. The game is whatever.

Last game that I played for my challenge was Kid Icarus. Now, we are playing another ''Kid'' game, but this time, we are a radical ninja named Niki. To be honest, the box cover looks more bad ass that this game is.

First off, the game is really colorful. The background is really simplistic and the basic enemies are pretty simple and sometimes ugly (especially the birds). However, the bosses looks goofy as hell in this game.

The story is also pretty simple : girlfriend got kidnapped and you need to save her. To be honest, the stories back in the days were really basic and we didn't played them for the story.

The mechanics are pretty simple as well. You jump and use your short range weapon to make your enemies fly. When I say short range, it's really short. You need to be really close to the enemies to eliminate them. When you kill them, it's kind of hilarious how they are sent flying.

The bosses can be hard sometimes. When you hit them, your weapons is sent to the opposite side of the stage and you need to get it back. That can be frustrating sometimes.

I also must put this out of the way : The OST is annoying as hell. Sure the music is fun at first, however, it's the same loop every 8 to 16 seconds. Also, it's the same song for almost every levels. So you will be tired of hearing it at the end of the game.

The game is short to beat and can be wacky at times, but it's a simple, no brainer game if you want to beat an action platformer.

Game #46 of my challenge

As basic as it comes and a high difficulty level, but it isn't too bad. Feels like a dragonball game honestly and is definitely better than dragon power on Nes. Run to left and attack is the name of the game. Graphics are limited and sound is whatever but if you like these style of games. Then maybe pick it up on the cheap.