La-Mulana

La-Mulana

released on May 27, 2005

La-Mulana

released on May 27, 2005

La-Mulana is a 2D side-scrolling platform game, first released on May 27, 2005 in Japan for Microsoft Windows that features graphics and an interface inspired by MSX games. The game is a traditional action-adventure game, reminiscent of Metroid games. This game was originally only available in Japanese, but an English translation patch has been produced by Ian Kelley of AGTP.


Also in series

Rose & Camellia & La-Mulana
Rose & Camellia & La-Mulana
La-Mulana 2
La-Mulana 2
Rose & Camellia & La-Mulana
Rose & Camellia & La-Mulana
La-Mulana
La-Mulana

Released on

Genres


More Info on IGDB


Reviews View More

I want to live in Tower of the Goddess and want to listen to the cool part of Temple of the Moonlight in an infinite loop.
This is a perfect game.

One of the most cryptic Actions Adventure games I've ever played. Go into this game with the mindset of "How far can I get before I have to look up a Guide" It is one of the few games that really make you take alot of notes thinking about the puzzles even when you are away from the game. Most of the progress I made was when I was at work, taking a walk or showering far away from the game. Can't think of many other games that gave me this experience.

Also the MSX Style Graphics and Music are amazing. You can find like 100 MSX Games as collectibles which is cool.

This game also has a profound feeling to it since its about the creation of human life on earth.

The Remake is good and adds some QOL Stuff but the Original feels more pure (and is free) I just wish it already had Mulbruk because she was definitely the best addition the remake did.

My only complaint is that it is just a little too difficult to get started. There is lots of essential items you need to buy at the beginning of the game that are just a bit too expensive. Also the part where you have to get the scalesphere and birth sigil are kinda tricky for being fairly early in the game (going through the pool that drains alot of your energy followed by the infamous elevator section and a mini boss)

Overall I have huge respect for the developers, they just created this crazy good game with a rich and deep lore memorable locations and set pieces, an insane amount of puzzles, secrets and easter eggs. Even after you play through this game you will still feel like there are more secrets and myseries to this game that you haven't even seen. The developer said in one interview that they created so many puzzles he doesn't even remember all of them himself. Its really like they created a monster with this game. And it's all packaged in this neat but super inaccessible game. It feels truly like a hidden treasure that not everybody can uncover and thats sooo la mulana!! yeaaahhh

This game actually changed my life. I played it, probably too young to really understand it, in middle school after being enamored by DeceasedCrab's playthrough, and the beautiful pixel art, cryptic and highly expansive world and incredible music just entranced me. It's fair to say that this game has been my biggest artistic inspiration for everything I've done. I don't know how well this version would hold up if someone were to play it nowadays instead of the remake but to me this is the perfect game.