Lethal Enforcers II: Gun Fighters

Lethal Enforcers II: Gun Fighters

released on Mar 01, 1994
by Konami

Lethal Enforcers II: Gun Fighters

released on Mar 01, 1994
by Konami

Lethal Enforcers II: Gun Fighters is a 1994 arcade and prequel to the original Lethal Enforcers. In contrast with the first game's modern law enforcement theme, Lethal Enforcers II takes place in the American Old West.


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YOU AIN'T GONNA GET ME, SHERIFF! GET BACK OR I'LL BLOW 'EM AWAY! EAT LEAD! YOU AIN'T GONNA GET ME, SHERIFF! DON'T SHOOT! YOU AIN'T GONNA GET ME, SHERIFF! EAT LEAD! YOU AIN'T GONNA GET ME, SHERIFF!

This Mega Drive port of Lethal Enforcers II is very proud to have voice clips. It has about four of them, and they play each time an enemy pops up. I had this game as a kid, and I give my deepest sympathies to anyone who was within earshot at the time. It has about as many on-screen colours, too, and they're all brown.

On the other hand, it's nice that unlike the first game, you aren't made to replay each 10-minute level if you shoot a single 'Innocent Victim', and I'm glad to know my Justifier still works.

There's some fun had with the wild west setting, and a certain satisfaction to blasting away a gang of hoodlums as they pop up on the screen. You can gain different weapons throughout the campaign, and firing off a full artillery cannon in the saloon is a particular highlight.

Some enemies take multiple hits, which can throw you off, as you're often on to the next target once you've shot them, giving them an easy opening. The bosses are particularly miserable, as you develop cramp from shooting so rapidly, but the second boss soaring from his wagon is still one of the funniest things I've ever seen.