Letter Quest: Grimm's Journey

Letter Quest: Grimm's Journey

released on Jan 30, 2014

Letter Quest: Grimm's Journey

released on Jan 30, 2014

Letter Quest is a turn-based RPG where players attack monsters by spelling words. But be careful since the monsters know how to fight back - they can create different letter tiles such as poison, plague, stone, whirlwind, duplicator, spike and flipped, steal your health, heal themselves, use critical attacks, and much, much more!


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This game is the result of mixing a typing game with RPG elements, in theory this combo should bring us an interesting and funny way to learn new words, but this game has, what I have found to be, a big bane that makes its main purpose impossible to be achieved, and this is the fact that the core gameplay only rewards knowing those words, but has no implemented way to make you learn any new word, and this is because of the following reasons:

- Enemies attack you, but they just use random attacks with generic names, instead of using the same mechanics you do, which could be used to make you learn some words you could use.
- You're given random letters, but there's no way to know which ones you could pick to create new words, so, unless you try every possible combination, or use an online generator (which basically ruins any gameplay element this game has), you won't be able to know any word you haven't heard before.

To sum up, this game doesn't achieve the main purpose I thought it would have, which would be improving my knowledge, and it was just a test of my previous knowledge, which has been a big letdown.