Lifeline: Silent Night

Lifeline: Silent Night

released on Dec 09, 2015

Lifeline: Silent Night

released on Dec 09, 2015

Taylor is back in a suspenseful, new, real-time adventure for Android and Android Wear – Lifeline: Silent Night! Your choices shape the story as you play, and could mean life or death for one intrepid space explorer. The hearts and imaginations of countless players worldwide were captured when the original Lifeline took Android by storm and now Taylor needs your help again in Lifeline: Silent Night! Acclaimed author Dave Justus returns with a suspenseful new story that plays out in real time, delivering notifications throughout your day. Keep up as they come in, or catch up later when you’re free. You can even respond to Taylor directly from your Android Wear device. Your choices shape the story as you play. Simple actions can have a profound effect. Complete any single path in the game and then go back and see what happens when you make a different choice. Lifeline: Silent Night is a deep, immersive story of survival and perseverance, and it’s up to you to save the White Star before it’s too late for its intrepid crew. The fate of Taylor, and the world, is in your hands!


Also in series

Lifeline: Flatline
Lifeline: Flatline
Lifeline: Crisis Line
Lifeline: Crisis Line
Lifeline: Whiteout
Lifeline: Whiteout
Lifeline 2
Lifeline 2
Lifeline
Lifeline

Released on

Genres


More Info on IGDB


Reviews View More

Lifeline was a fantastic text adventure game that delivered memorable atmosphere, character, and a memorable story. It was the first of its kind — being an actual texting text adventure. Taylor, the main character, would describe his settings and actions and you had two choices you could respond with. Some actually changed the course of the story for better or worse. Silent Night is the sequel to Lifeline 1 with Taylor being rescued by a mining ship, but more disasters with the Occupiers continues.

Silent Night is disappointing in a sense that it doesn’t bring about the loneliness and desolate atmosphere that made the first game so great and memorable. Silent Night has a cheesy sci-fi Alien type feeling to it with generic crew members and a claustrophobic ship. I also hate Taylor’s cheesy sense of humor as it’s in the wrong place at the wrong time and is over done. A tense scene is broken down by a stupid one liner or pop culture reference and I absolutely hate that. Humor has its place, but every other line? I don’t think so.

If the humor wasn’t badly written, the game is so short you can finish it within a couple of hours. What made the first game so awesome was actually waiting in real time for Taylor to respond. I feel this is sped up too much and the choices aren’t as varied or branching as the first game. I got the perfect ending without even really trying and that’s not a good thing. In the first game, I rewound the story some just to see the different outcomes.

With that said this is the end of the line for Taylor, but there are spin-offs and prequels bound to come which I will welcome. Silent Night is probably the worst game in the series so far, but it’s still worth a play for hardcore fans.

A really fun sequel, but maybe the story's not that strong as in the first game.