Lost Horizon

Lost Horizon

released on Sep 24, 2010

Lost Horizon

released on Sep 24, 2010

1936: Soldiers of the Third Reich roam the world seeking occult weapons for their insane plans of conquest. When Fenton Paddock, a former British soldier and hapless smuggler, is asked to look for his friend Richard, who went missing in Tibet, he has no idea that this search will lead him across three continents to a secret that could turn the whole world upside down. Enough mystery? Not in the mood for another crime story? "Lost Horizon" brings the classic adventure back to its roots: the 1930s, exotic settings all over the world, and the dangerous quest for one of the greatest secrets of mankind makes adventurers' hearts beat faster. The Makers of the award-winning Secret Files series invite you to experience a technically outstanding, carefully designed game featuring an absolutely thrilling story at the side of Kim and Fenton. Key features: Unique handmade graphic style Exotic settings you've never seen before Movie-like story by novelist Claudia Kern Both realistic and funny dialogues Excellent technical appearance and minimal system requirements Fast-paced presentation of the exciting story in movie style Innovative puzzle design, always fair and logical


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Lost Horizon 2
Lost Horizon 2

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After Animation Arts proved with the great Secret Files series that they are in no way inferior to the great developers of the 90s when it comes to globe-trotting point-and-click adventures, they have taken the final step towards Indiana Jones with Lost Horizon. The setting literally cries out for it with the period of the Third Reich, including Nazis and locations like Hong Kong, Morocco, Germany and Tibet. Many scenes and story beats could have come from an Indy film or game in one way or another. However, Lost Horizon never seems like a blunt copycat but takes the excellent original as its inspiration. We travel across the world to stay one step ahead of the Nazis and protect the powerful artefact from them. Whereas the wonderfully designed backgrounds shine, the character models appear somewhat stiff and clumsy. And in most cases, the drawn portraits that appear during dialogues don't really match the character models. But for a point-and-click game, that's really complaining on a high level because ultimately it's all about the story and the puzzles. The latter are mostly standard fare (although there are a few exceptions that are slightly out of line). But in the end, Animation Arts freshens up the game with a gameplay twist that I don't want to spoil here. Lost Horizon is definitely a game for point-and-click fans, Indy enthusiasts and adventure seekers.