The city has announced plans to destroy the concert hall! You are Takt, a young conductor attempting to recruit the best musicians around so that they can put on a concert to save the performance hall. In order to accomplish this, Takt must travel around the city making people happy with his music and recruiting them for his orchestra. Once he has his ensemble together, it's time for the big show: a musical extravaganza at the symphony hall. Perform perfectly and you will save the hall and keep music alive for generations to come. If you fail, the hall will be closed down. The game features 11 levels, including the epic performance at the symphony hall. Touch-sensitive controls allow you to feel the music. The soundtrack features Brahms, Strauss, Mozart, Tchaikovsky, Schubert, Beethoven, and many other classical artists.
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Appropriating greatest hits classical music into quirky Japanese kitsch with infuriating pressure sensitive rhythm gameplay resolves in one of the biggest perplexities this medium has ever produced. For all its brazen post-modern sensibilities (the distasteful fusion of high and low art), there is certainly some worthy discussion to be had about Mad Maestro's existence for the sheer lunacy, audacity of it all. Like, when did the decline of classical's stature in culture get so bad where the idea of literally playing Schubert over a cartoon lion riding a motorcycle around a circus ring over and over became palatable?