Magna Carta: Tears of Blood

Magna Carta: Tears of Blood

released on Dec 16, 2006

Magna Carta: Tears of Blood

released on Dec 16, 2006

The land of Efferia is a huge continent, where five different races co-exist - alas, not always peacefully. At present, humans and a race called Yasons are having a prolonged conflict. The hero of the game, a young adventurer named Calintz, comes back to his hometown, only to discover that it was destroyed by enemies. Thinking only about revenge, Calintz embarks on a journey that will eventually force him to get involved in the world of conflicts, wars, and intrigues. Magna Carta: Tears of Blood is a Korean-made RPG in Japanese style, and a sequel to Phantom of Avalanche; it is set in the same world and has the same protagonist. The game's combat system is turn-based at core, but requires the player to press buttons in a rapid succession and with precise timing to execute attacks. The characters can store up energy to unleash a stronger attack later. Using the technique named Carta, they can also perform various special moves which are based on elemental affinities.


Released on

Genres

RPG


More Info on IGDB


Reviews View More

Me ha costado terminarlo más de lo que esperaba. Tiene su encanto, sus cositas de worldbuilding y los diseños tanto de escenarios como de personajes son pura fiesta. Pero también parece que a veces complica en exceso las cosas por puro gusto (madre mía el combate me provoca pesadillas) y por querer ser un poco más quirky que la competencia.