Mary Shelley's Frankenstein

Mary Shelley's Frankenstein

released on Nov 01, 1994

Mary Shelley's Frankenstein

released on Nov 01, 1994

Based of the 1994 movie remake of Frankenstein, the player is the artificial man created by Victor Frankenstein. After Victor rejects his creation due to its hideous appearance, the creation flees from Victor and swears revenge on him. The player goes through a number of levels, battling anything that attacks with a wooden stick. It's possible to set the tip of the stick on fire, by swinging it at the fire torches located on the walls. The player can also use a special attack: a blue ball coming out of the hands of the creation, which takes some of the player's life away. There are also some simple puzzles to be solved in order to get through the levels.


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Excelente juego, tiene elementos de puzles, los controles son un poco duros en el sentido de que no reaccionan como uno esperaría, pero están aceptables, solo dispones de 1 vida por nivel, pero se pueden encontrar pociones que prácticamente te duplican la barra de vida, además de eso el juego te da un password por cada nivel en el que mueres, así que no es necesario empezarlo del todo, tiene una dificultad media, pero será un juego que seguro disfrutaras.

Believe it or not a co-worker of mine talked about the SCD version of this game with me once, out of complete curiosity I booted it up for like a hot minute.

It's an incredibly by the books adventure game where you walk around finding items that go to whatever situation you're trying to solve. Well until a mutant appears and you suddenly start fighting the fucker exactly like a 2D fighting game. Unfortunately, the game actually spoils this by giving an option for "practise fights" at the main menu, but hey hopefully I made you chuckle a little bit with the sudden genre change.

Anyways, my co-worker/friend/acquaintance said he couldn't beat Victor Frankenstein in this game. It turns out he sucked and doesn't know how to fight CPU opponents, you just need to find the one move, which in this case it was the running shoulder charge that does multiple hits (qcf+a I think). I continued the game for a while until I got bored of being lost in the SCD's horribly compressed overhead segment of the town and turned the game off.

That's the only reason I played, to gloat about being good at beating CPUs. So yeah, I'll be rubbing it in his face tomorrow assuming I remember.