Mega Man Star Force: Leo

Mega Man Star Force: Leo

released on Dec 14, 2006
by Capcom

Mega Man Star Force: Leo

released on Dec 14, 2006
by Capcom

Mega Man Star Force introduces a new lead character, a boy named Subaru Hoshikawa, who puts on special "visualizer" goggles left to him by his father, triggering a specific wave and summoning the presence of a mysterious alien life form named Warlock. Dangerous creatures from Warlock's planet have come to attack Earth, so they must join together to transform into Mega Man in order to defeat these menacing forces. Specific to the Leo version - turning up the heat, Fire Leo uses a special Flame Burner attack that can incinerate enemies in its path.


Also in series

Mega Man Star Force 3: Red Joker
Mega Man Star Force 3: Red Joker
Mega Man Star Force 2: Zerker x Ninja
Mega Man Star Force 2: Zerker x Ninja
Mega Man Star Force 2: Zerker x Saurian
Mega Man Star Force 2: Zerker x Saurian
Mega Man Star Force: Dragon
Mega Man Star Force: Dragon
Mega Man Star Force: Pegasus
Mega Man Star Force: Pegasus

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Reviews View More

yo de pequeño cuando me encontraba una piedra to guapa en el suelo (ahora tambien).

OP: To be the first, it is a very good game, it has a very good story and the music is great..
Bad: Some runs are very tedious and some missions are bad
Good: The story, the characters and the protagonist and Mega, the music is also good.

Never finished it looked cool tho

Fui em busca de cobre e achei ouro. Star Force é um dos meus mega man favoritos, além de ter um anime bem legalzinho tbm. Gosto dessa mecânica de combate de Battle Network.

>> Prós
• HISTÓRIA.
• JOGABILIDADE : Quem jogou Battle Network vai se acostumar rápido.

>> Contras
• TEMPO DE JOGO : Dava pra ser mais longo.

>> Perso Favorito = Harp Note.

Just finishing this one as well. It's my first game in this series (haven't even beaten any of the battle network games) but WOW, did this pack a punch.
At one point I was laughing at how corny the storyline could be, and at others I was downright crying (no shame). Without spoiling anything, it tells a powerful story of loneliness.

It was a little easy, which I don't mind. The encounter rate was a little too high for my taste, but from what I've played that just seems like a Battle Network/Star Force staple. One last nitpick: the save system. It was probably my fault, but sometimes I would get game overs, after not saving for a while, so I would lose a lot of progress. Make sure, if you play this, to save as often as you can.

Other than these minor nitpicks, this was a genuinely fun and engrossing experience, one that surprisingly affected me. I will definitely try the rest of the games in this series, as well as Battle Network.

(My save file reads 14 hours and 37 minutes, not accounting for time lost from game overs.)

Huge banger on all aspects. Addictive and ages like wine. Just wish it didn't look like a GBA game in 2006.