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This review contains spoilers
Here things get truly weird. And that's saying something both for IF and for Chandler Groover. You are stuck in a duel that you seem scripted to lose. Literally in this case, as you actually have a script you can read explaining your allowed actions.
This immediately opens up a particular lens to view the work, but they truth is much, much weirder. Feels non-sequiter in the same way as the odder parts of Douglas Adams or Jasper Fforde (the adventure game Tux and Fanny might actually be a better reference point) where narrative logic breaks down, and there isn't necessarily a larger world or narrative ground truth to the game, just more and more bizarre layers to peal back.
Many strange corners and different endings. Extremely enjoyable, and a joy to explore.
This immediately opens up a particular lens to view the work, but they truth is much, much weirder. Feels non-sequiter in the same way as the odder parts of Douglas Adams or Jasper Fforde (the adventure game Tux and Fanny might actually be a better reference point) where narrative logic breaks down, and there isn't necessarily a larger world or narrative ground truth to the game, just more and more bizarre layers to peal back.
Many strange corners and different endings. Extremely enjoyable, and a joy to explore.