Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King.

Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King.

released on Jul 15, 2021

Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King.

released on Jul 15, 2021

A first-person, turn-based dungeon crawler from Experience Inc. in the tradition of the original Wizardry. Create your own characters to defeat the seven demon kings. Form your team, clear the dungeons, defeat the monsters, and claim victory.


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My impression is that after making Undernauts, Experience Inc. pumped out another game in pretty short order using the exact same engine with a new coat of paint. The combat and systems are lifted right out of Undernauts. It has 1:1 the exact same combat, the same classes, the same skills, the same progression systems, and it even has boosts. The only thing really unique about it is the art style, which I would classify as a pedo-aesthetic.

While the story isn't bad, it barely warrants commentary. Almost nothing happens in the game, and there's basically only 3 characters that exist in the entire universe.

I would really only recommend this game to DRPG obsessives who have already played all the other ones. If you haven't played Undernauts, just play Undernauts. If you have played Undernauts, you can probably just skip this one.