Monsters, Inc.

Monsters, Inc.

released on Oct 19, 2001

Monsters, Inc.

released on Oct 19, 2001

A port of Monsters, Inc.

Help Sulley and Mike find all the pieces of Boo's door as they search through the colorful Monstropolis while avoiding being caught by the Child Detection Agency!


Also in series

Mike's Monstrous Adventure
Mike's Monstrous Adventure
Monsters, Inc.
Monsters, Inc.
Monsters Inc.: Wreck Room Arcade - Monster Tag
Monsters Inc.: Wreck Room Arcade - Monster Tag
Monsters Inc.: Scream Team Training
Monsters Inc.: Scream Team Training
Monsters, Inc. Scream Team
Monsters, Inc. Scream Team

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More Info on IGDB


Reviews View More

Ahí va otro jueguito de mi infancia. Lo recordaba bastante peor y sin embargo me ha dado un par de horas de entretenimiento. Quizás la parte que mas se me ha atragantado es el explorar por la fábrica de sustos pero salvo por eso, muy disfrutable.

These guys made Call of Duty and Diablo 4

I was expecting this to be a lot worse. There's a decent variety in gameplay that all feels fine enough. And it actually adapts the entire movie which I always appreciate from licensed games. There's a couple specific spots where the platforming is pretty badly designed. Like during an autoscroller you won't have enough time to reach the next segment unless you start jumping through it before it's even on screen. But thankfully getting a game over just sends you to the start of the level, which are never very long. It's got a couple boss fights that can be a little awkward to figure out considering you die in one hit during them but again, you aren't really punished much so that saves it from being frustrating.

Obviously temper your expectations, it's a licensed gameboy color game. Your worldview is not going to be challenged by this one, but I thought it was sufficiently charming. Love Boo's tiny sprite hopping in place all the time. It's also got one of the beep boopiest soundtracks I've heard in a while, love that for it.

I remembered playing this game as a child at the dentist, of all places. Never got past the third stage, either because I wasn't good enough, or because the appointment ended and I went home. After beating it (with save states) as a grown-ass adult, yeah no I wasn't missing much.

Sprite work is clean and looks nice. I'm glad they went with the more cartoony 2D renders of the Monsters Inc universe, it's always been a charming style to me. Also, the music in this game is great. Like, weirdly good.

As for the game itself, bad. Tons of instakill hazards, screen crunch, invisible checkpoints that are too few and far between, and the jumping feels way too stiff for any amount of precision you might want while playing.

Childhood curiosity satiated, banger OST acquired, everything else discarded.