Mystery Tower

Mystery Tower

released on Aug 18, 1986

Mystery Tower

released on Aug 18, 1986

Mystery Tower, previously known as The Tower of Babel (Babel no Tou) or just Babel, is an action puzzle game. The game consists of 64 "floors" or puzzles that involve the positioning of many L-shaped blocks. You must manipulate them to create stairs so you can reach the exit of each floor. Some floors are sealed, and you must collect crystal balls to escape. There are items to collect for bonus points, and a small number of enemies to avoid. The game was a Japan-exclusive title up until its release on the Nintendo Switch Online service, finally receiving its current overseas title.


Released on

Genres


More Info on IGDB


Reviews View More

It's not so much a bad puzzle game as it is a tedious game, but I guess you could argue those are the same thing.

I think it has good ideas and it's one of those classic Namco games that didn't delivered. The major problem is how punishing it feels and how much easily you can get stuck by your action.

A poorly designed puzzle game overall.

it took me 8 fucking minutes to pass the first floor

This game is a mix of puzzle with a tiny bit of platforming. This game really reminded me of Wrecking crew while playing it.

The gameplay is simple : grab some L shaped blocs and reach the door. While the concept is simple, they put some obstacle in your track to make things hard. There's some enemies, stuff that you need to collect to unlock that door, moving platforms, etc.

The enemies can be eliminated by crushing them with an L block. This is however not that simple. Crushing them is precise with both placement and timing. Also, if you think you can grab an L block anytime that you want, that's where you are wrong. There's a limit to the number of time you can grab blocks. Depending on the stage, a certain number will be allowed to the player and if you reach 0, you lost the level. You can grab an item in the game that can give one more of those grabs.

During the course of your playthrough, you will get some passwords to get back to the level that you were. This was the old fashioned way to have a save file. It's not in every levels and you have a limited number of lives.

Graphically, this game is kind of plain. Not much to see in this.

While it's clever in the way they bring the puzzle element, it can be frustrating sometimes because it can be timing specific for the level or you don't have enough grabs. Rotating them can also be a pain since you can't rotate them in your hands.

If you like puzzle games, it can be for you. However, I won't recommend someone to do all 64 stages.

Game #37 of my challenge