Nadir: A Grimdark Deckbuilder

Nadir: A Grimdark Deckbuilder

released on Nov 08, 2022

Nadir: A Grimdark Deckbuilder

released on Nov 08, 2022

Nadir is a roguelike deck-builder with a twist: the cost to play a card is an enemy reaction you can predict. Craft your own cards to slay powerful demons. Gather resources, expand your city, grow in power and conquer the underworld.


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I've never seen a card game breakable like this one. I played three run and I won each of them, but I dunno if I earned the win in two of them. I killed Abaddon (one of the final bosses) two times just with the bad and stupid mechanic of redrawing. Who cares if my deck is full of shit? I can just redraw my free 8 damage card and win the game. I won two runs just with one card. Marvel's Midnight Suns for example allows you to redraw only one card two times per turn, in this game you can do with all your hand every time you want.

Ohhhhh people weren't lying when they said this one felt weird badsly. I don't fuck with it at all, even though the art is sick as fuck every damn second I see it. So stiff, so maths-oriented. I love crunchy roguelikes much more than simple, aesthetics-based ones, so it's weird I didn't like this when you look at it that way.