Nostalgia

Nostalgia

released on Oct 27, 2009

Nostalgia

released on Oct 27, 2009

Set in an alternate-reality version of 19th-century Earth, Nostalgia casts you as Eddie, a headstrong Londoner who amasses a group of memorable companions to traverse the world in his steampunk-inspired zeppelin. As you navigate the open skies, you'll explore mysterious foreign locales, slay all manner of fantastical enemies, complete a variety of thrilling quests, and ultimately, save the world from unfathomable evil.


Released on

Genres

RPG


More Info on IGDB


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A lot of the talk I found around this game while looking up info about it is kinda centered on it’s reliance on a rather basic and typical JPRG plot and structure, and I can definitely understand that not being to a lot of people’s taste. Heck, a few years ago I’d have probably felt similarly about it. But man, there’s just something so achingly earnest about this whole thing. It is so unconcerned with being clever or subversive or anything, it just has this unwavering love for the RPG as a medium, for its tropes and odd little rituals and wants to present them on this huge, epic scale. You’ve got this big globetrotting adventure, flying around on an airship across the map to all these real world locations, each city and village being its own lovingly crafted little diorama. The contrast of the grandiosity in its scale with it being a DS game adds a lot of charm in that sense, it’s a great looking game for the hardware but the adorably simplified character models really do a lot for it.

The game makes a fair few nods towards Indiana Jones, and it’s a fitting comparison. The game feels really Spielbergian in general, reassembling the elements of old school JRPGS much like the way Raiders of the Lost Ark reassembles the pieces of old adventure serials. It’s a very cinematically minded game in general, really, from the the phenomenal direction and cinematography during cutscenes, drawing emotionality out of inventive, dramatic camerawork. Even the battles themselves are filled with so many different alternating and inspired camera angles that always keep things visually interesting.

It’s hard to really recommend a 40-something hour RPG on the basis of it being “pretty good,” I can understand the lack of interest, but I dunno man. With how much my life lately has felt like I need to be constantly on the move, like there’s always something more I need to be doing and experiencing, that I need to be one step ahead of myself… a game like this that is just has no hangups about being what it is, its embracing of the simple joys that it loves so dearly…. its a really welcome thing. This game’s got soul, man.

Having a game tell me that “the real treasure was the friends made along the way” with 100% sincerity is a welcome reminder, for sure.

Rather good retro-styled RPG in full 3D with excellent visuals, a rather unusual steampunk setting and lots of things to do besides and after the main storyline. The gameplay is rather easy (with surprisingly difficult battles popping out here and there), but does not boil down to mashing the attack button throughout the game. Also, those airship battles are breathtaking (for the first 50 times or so).

Kinda similar to Skies of Arcadia (DC/Gamecube) both in gameplay and art-wise).

Fun piece of DS Mid. Worth sinking the 20 or so hours in to while you watch YouTube in the background. JUST good enough in places to come recommended. 95% of my enjoyment came from the ridiculous Mysticism/Pseudo Science elements, as I am a suckered for that. You even fight a Cabal of Elites, like QAnon told us all about!

J'aurais mis 7 sans ce bug qui te bloque au dragon

The game is nothing special, and that's its biggest flaw. The 25 hours I played were filled with easy, but boring combat, meaningless drivel, and a skill accumulation system so basic that very little matters.

The biggest offenders are the bosses. There's a very easy exploit you can perform very early on. Put an attack buff on Eddie (your main character), and spam Combo Attack. 2-3 uses of the skill WILL kill most bosses.

I wanted to see this game through to the end. I really did, but I'm 25 hours in, and I'm sick of playing this game that's so mediocre that it doesn't engage me. I'm sorry, but I can't go on.

There's no game-breaking bugs or any instances of atrocious design. The setting is neat, but that can't save the game from being as bland as it is.

1/10

It's too easy, basic, and boring to get much enjoyment out of. While nothing's particularly wrong with it, the blandness of the experience makes this my least favorite game of all time.

Sidenote: Offensive magic is also ungodly terrible in this game, so one of your party members is just dead weight.