Ode

released on Nov 27, 2017

"Ode is an immersive, enchanting visual & musical experience through beautiful open worlds. Spread joy as you explore each sensory level, bringing the world to life by collecting and releasing fallen stars to create a harmonious musical garden full of colour and wonder." "Ode IS UNLIKE ANY GAME YOU’VE PLAYED! Unlike most traditional games, ode is an experiential journey through music and light. With no HUD to guide you, no tutorial and no hints, ode allows you to explore the sensory worlds around you at your own pace and direction. Your only goal is to spread joy throughout the world! - Complete freedom to explore fantasy landscapes - Everything in the world reacts to you - Bring each world to life through light, sound and colour"


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I loved this experience. Sliding around in your ball creating a unique generative music patch is such an interesting idea. Every piece of blob-esque fauna you hit generates a sound that coincides with the music in the background. Just super neat and visually pleasant as well. Gameplay wise the only thing that annoyed me was world three with the water movement but it wasn't enough to taint the experience.

Fun lil toy of a game. You're a lil guy in a ball and you roll around, collecting other balls (but not other lil guys) and sometimes you put those balls in or near something to activate it and open up a path to let you go somewhere else (where there are more balls and more things). Everything makes pleasant little beeps and boops and honks while some pleasant music plays.

My only issue is that for how chill this is, some of the platforming felt too finicky. I don't want to re-try a jump five or six times, I just want to vibe!!