Of Light and Darkness: The Prophecy

Of Light and Darkness: The Prophecy

released on May 01, 1998

Of Light and Darkness: The Prophecy

released on May 01, 1998

Of Light and Darkness: The Prophecy is an Adventure game, developed by Tribal Dreams and published by Interplay, which was released in 1998.


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Back in my days still going to art college, I would often cash out random stuff at the local trade shop called Bookman's, and find whatever curios I could get my hands on. This was a time period where I was especially obsessed with 'visionary art', a genre of psychedelic art meant to depict a kind of fantastical concept of reality through a spiritual or some kind of metaphysical connection. This was also a period where I was struggling with my identity and femininity, so the image of an ambiguously gendered jester angel immediately sucked me in like a vortex. For.. I think four dollars, I got this game, complete with a little art booklet, I have it next to me in a trunk still. It has the most strange 360 view point and click controls, vivid, strange, and horrible bit-crushed environments, and an aesthetic that completely doesn't match the cover artwork. (done by Gil Burvel) It's had a profound impact on my sensibilities, sense of aesthetics, and how i view myself. It's also literally low quality 90's shelf fodder. It's funny how you can be so impacted by such random things.