Omikron: The Nomad Soul

Omikron: The Nomad Soul

released on Oct 31, 1999

Omikron: The Nomad Soul

released on Oct 31, 1999

Responding to the desperate pleas of a mysterious character from another dimension, your soul must enter the dark and futuristic city of Omikron. This is but the beginning of an epic adventure through an increasingly strange and dazzling parallel world. You must solve the ultimate mystery: why are you in Omikron and how can you get out? Think, fight, and interact with awe-inspiring environments to defeat the menacing demons that are trying to stop you. Experience the life in an alternate reality with everything it has to offer--including the secret musical performances by The Dreamers, a band of rebels led by the Omikronian incarnation of David Bowie. Omikron: The Nomad Soul is a futuristic 3d-action adventure like no other. Combining a deep game plot with adventure, exploration, action, combat and role-playing elements, the Omikron experience will captivate you from the moment you enter the strange and wonderful world beyond our own. Only using all of your combined skills will bring you deliverance from this exotic dimension. After Bowie's death in 2016, The Nomad Soul was made available at no cost for one week.


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Look all I'm saying given the context of this game's story you can easily twist it to be one of those games gamers claim to be <intentionally bad> in the same vein as stuff like Drakengard, Spec Ops: The Line, Persona 3, Shadow of the Colossus, most Suda games, the list goes on and on. I'd even argue Omikron has FAR more justification as an <intentionally bad> game than basically every other "intentionally bad" game. For those unaware, in the story of Omikron, the game "Omikron" was created by Astaroth, the antagonist of Omikron. His main goal was to suck the souls out of gamers using Omikron: The Video Game as the method to steal them. With this goal in mind, why would Astaroth create a good game? It makes so much more sense that Astaroth would create a game so dogshit, so comedically unplayable and obtuse to the point that most gamers wouldn't even come close to beating him and seeing the ending (especially in a time where guides weren't prominent, tho even with a guide this sucks ass to complete). There's even a line later on by blue David Bowie that basically says you're the first person to actually make it this far, which only gives more weight to the "this is intentionally bad" claim.

"But Airi why did you give it a 1/10 if you're claiming it's supposed to be bad and serves that purpose extremely well."

To answer that question I have two responses. The first is that David Cage obviously isn't clever enough to do this, especially when looking at all of his other games. It's even more clear when you realize that every game he made after this puts you on rails with the only actual gameplay being QTEs w/ the additional point & clicking, which is really funny when you think about it. Bro made the worst gameplay ever and decided to just make QTE story games after that god bless David Cage.

The second reason is that I think the excuse of "it's actually bad on purpose" is fucking stupid and rarely applies to games people are talking about. It's often used as a coping mechanism for gamers to deal with gameplay that sucks balls in stories they like or different/experimental gameplay used to compliment the story. Basically, I hate gamers, but most importantly I fucking HATE David Cage.
(Ftr I'd consider this easily the worst game I've ever played with nothing else even coming close)
(U also can't be mad at this review bc it's actually bad on purpose sorry)

like such trash... david cage has always been a hack and this mashed together nonsense is proof of it. a very funny game to talk about, but miserable to experience.

Back in 1999 this game already wasn't any good. And even more so now. Absolutely idiotic story and gameplay that makes the whole thing unplayable. My hatred for Quantic Dream and David Cage begins here.

Perhaps someday I will return to this but this is one of the worst fucking games I have ever played, it's a genre blend it has FPS sections it has fighting game sections it's mainly a third person adventure game and it's good at none of these concepts. The fighting game is either comically easy or a button mashing slog at times. The FPS sections make my blood boil and it's astonishing how bad this is for the year 1999 well after several titans of the genre had already been released. The adventure game which is the primary gameplay of this game is filled with cryptic bullshit and the level design is the worst I've ever seen in an "open world" yes there are very large open settings with very minor effort put into telling them apart but every fucking building is the same thing I cannot tell the interiors apart I cannot tell the exteriors apart. Every single goddamn puzzle every thing I need to do is never spelled out or intuitive or even coherent and I would rather this game tell me where the fuck to go on the MAP then piss around for two more hours looking for a mummy called Kiwan! There is barely anything interesting to do in the world this game defies the idea of good game design in a year that had so many innovators making great games. This game is not bad because it is old it is bad because it is bad, it was shit then and it's shit now. I didn't just want to hate this without any effort into constructive criticism so I'll say this what would improve this game is a smaller scale world with more actual design towards making each part unique dont just copy and paste random exteriors and interiors it makes the game so confusing. Next cut out all of the FPS sections no one wants this it just doesn't need to exist in fact this game should have focused on the third person adventure game aspect of the mechanics.finally make the UI consistent with an understandable font and simply just tell the player about what you want them to do next don't pretend this bullshit is coherent I understand that making everything intuitive would be hard so just tell us where the fuck to go and what to do.

quite possibly the worst game ever made

After the game ceasing to work on two separate emulators, I've decided the game is physically and spiritually refusing to let me finish it, but I managed about 2/3s of an entire playthrough.

Genuinely one of the single most baffling games I have ever played. The rare bad game that is truly as bad as everyone says it is. Nonsensical, confusing, unpredictable, and designed by total maniacs. It must be seen to be believed.