Pan-Pan

Pan-Pan

released on Aug 25, 2016

Pan-Pan

released on Aug 25, 2016

Might and Delight in collaboration with SPELKRAFT invites you to explore a world lush with colour and punctuated by the tranquil sounds of a melodic soundtrack. Welcome to the world of Pan-Pan! - A foreign world - Pan-Pan is an open plain adventure that expands on the concept of environmental narrative storytelling with puzzle solving and exploration elements at its core. In a world littered with world shifting riddles and sprinkled with memorable characters – how you solve these riddles is firmly in your hands. - Repair the ship - Set against a backdrop of soothing ambient sounds crafted by renowned sound composer Simon Viklund, your task is to fix your downed spaceship and begin the pilgrimage home. Main features: - Set in an open world: Unlock new areas by collecting items and solving puzzles. - Stellar soundtrack created by acclaimed sound producer – Simon Viklund. - A balanced blend of exploration and puzzle solving game mechanics. - Story beats told through environmental interactions. - Use a mix of tools, gadgets and devices to solve puzzles and uncover the path home.


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Visually interesting but it felt tedious to play through. I couldn't get much into it.

Incredibly short game, but pretty good for the price. I had fun solving most of the puzzles, but I did have to look up the solutions for a couple of more obscure things. I was stuck on the chicken puzzle for longer than I care to admit because I failed to consider that violence would be an option in a game like this, lmao.

Pan-Pan was a short and sweet game, with simple, but lovely, graphics. The game only took me just over 2 hours to complete, and I did so all in one sitting, which is good for this game in my opinion, as it seems the system for saving is fully manual without any autosaving.

Our character crashes in their flying balloon ship and now has to find the parts to repair it, which was so kindly indicated by three random hooded creatures with big mustaches. Majority of the game consists of memory and pressure based puzzles that are quite simple once you understand what you are supposed to do, but the game fails to guide you in any direction, so it will take you awhile to figure out. You can rotate the camera which is very important because clues could be on the walls, I myself didn't notice that I could rotate the came until I was stuck.

I'm rating this game as recommended, as for the most part it is a beautifully crafted, delightful game. To mark it as not recommended would be like kicking a puppy. But be wary of getting to figure out everything by yourself, as there is no helps in the game, and if in doubt, definitely wait for a sale.

I was happy to see this through, but felt I was being pulled along more by the desire to finish than enjoying my time.

Pan-Pan is a short game but some of the puzzles can be tricky. I gave up the first time I played it when it released on the Switch. This time I did a little better, but I still needed some help. At least there are now guides online to help with those puzzles.