Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.
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Didn't catch me for too long, but it sure gave me a great time. It's pure adrenile-filled fps action, like an Unreal Tournament on crack or something.
Upgrades are fun, but balancing is bad. Some stuff is amazing, other stuff does practically nothing, yet different stuff might hold potential, but make gameplay way too clunky to find out.
This big flaw is balanced out by the awesome movement tho, at least for a while. Oh, and the soundtrack, too. Absolutely mad.
Upgrades are fun, but balancing is bad. Some stuff is amazing, other stuff does practically nothing, yet different stuff might hold potential, but make gameplay way too clunky to find out.
This big flaw is balanced out by the awesome movement tho, at least for a while. Oh, and the soundtrack, too. Absolutely mad.