PaTaank

PaTaank

released on Dec 31, 1994

PaTaank

released on Dec 31, 1994

If you've ever thought of what it feels like to be the ball in a pinball machine, playing PaTaank might give you some idea. Instead of flapping the flippers, the player controls the ball, or in PaTaank, a UFO-shaped puck around the three different tables. The tables are named Surf Room, Luv Room, and Disaster Room and they are connected to each other via Nexus. Player can choose to play one room or in the MetaGame mode, all of them in sequence. Each room has an objective and in the MetaGame mode, player must reach that objective to advance into the next room via the Nexus. Like any pinball, there are targets, tunnels, blocks, and all sorts of flashing things that increase the score, light up letters, or grant bonus items. In addition to inertial control of the puck, player can apply thrust, which is limited, and activate magnetos, which are scattered around the room.


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On the surface a unique concept that may have potential to be fun. In reality a bizarre looking, boring chore of a game. Painfully average graphics, unstable frame rate, headache inducing sound effects including abrupt music changes. Actual gameplay is terribly simple complete with wonky 'pinball' physics that jerk around. Short game with similar stage layouts. Once you get passed the novel idea it becomes dull very quickly, cannot recommend.