Phoenix

Phoenix

released on Dec 01, 1980

Phoenix

released on Dec 01, 1980

In this shoot 'em up the player has to fight off four assault waves consisting of different enemy types until he reaches a huge UFO. After destroying the protective plates guarding the UFO's pilot in his cockpit the player can kill the pilot. The game starts anew with harder enemies.


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Phoenix 1980 | Atari 2600
emulador pc

1-interacción: 6.4
2-mundo/apartado artístico: 6.3
3-concepto: 6.6
4-puesta en escena: 6.4
5-narración: -
6-sonido/apartado sonoro: 6.4
7-jugabilidad: 6
8-historia: -
9-duración/ritmo: 6.5
10-impacto: 6.6

6.6
6.6
6.5
6.4
6.4
6.4

38.9/60pts

64.8 promedio

(Taito Legends 1)
For a Galaga inspired 1980 game it's pretty interesting, it has a distinct aesthetic and an actual boss fight, but the hitboxes of enemies feel smaller than they should be so it loses a few points.

Adds even more aggression to the formula than Galaxian and freshens things up a bit with a boss fight at the end.

Its always interesting to see how the game developers tried to differentiate themselves without being complete rip offs. This one went with a lot of space birds that you could shoot the wings off if you don't get a direct hit or shoot them before they hatch and a weird boss space ship level that you try to bust through the squishy underside with a million shots to get the queen or whatever in the middle. Rinse and repeat. Its fun and and nice change of pace from the usual classics but isn't going to replace galaga or any of those any time soon.

Hey look, another space shooter from the 80s! Oh boy, there certainly isn’t too many of those! Is there anything different about this one? Uh… not really, except for it having a prevalent separate boss, which most video games at the time didn’t have at the time, but other then that, it is about what you would expect. Still, it is alright, and it certainly isn’t the worst of the genre that I have seen.

Game #257

As the player ship blasts at the flying beetle enemy starfighters, they jet boost away with sparks popping behind them, snapping around the deep blue stars of the galaxy. An enemy ship collides with the player ship and with a bright yellow cloud of explosions as the ships shatter to pieces. When the player respawns and defeats all of the enemies, a strange series of orbs fly down in a wobbly wave pattern and eventually hatch into matte blue birds more than triple the size of my player ship, each with a ghoulish grin. Somehow, the player ship survives and flies through only to find a great mothership so big that it fills almost all visible space.

I am frightened.