For ten years your glorious band has fought Evil wherever it has threatened the Realms. Lord Bane has suffered many defeats at your hands and new peace washes over the land. Now your path comes full circle - back to the thriving city of Phlan. As your ship arrives, you see the towers of Phlan, where before only ruins stood. The slums and decay have given way to new growth. Boats bob in the harbor under the watchful protection of Sokal Keep. In large measure this prosperity and success was born of your defeat of Tyranthraxus so many years ago. As the sail is furled, and the crew prepares to dock, you wonder "Where could adventure be found among such peace ...
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Pools of Darkness managed to pull off being the best game in the Pool of Radiance tetralogy by polishing up the edges of the Gold Box engine with some improved visuals, little welcome changes like a cleaner font, and a more end-game focused title that led to bigger and more complex encounters. The added variety in locales to visit also helped keep things fresh, and it certainly felt like the biggest game of the bunch.
I think it's also for the best that this was the last game in this particular series because despite the refinement to the formula, the formula itself was definitely starting to feel a little tired.
I think it's also for the best that this was the last game in this particular series because despite the refinement to the formula, the formula itself was definitely starting to feel a little tired.