Prismaticallization

Prismaticallization

released on Oct 28, 1999

Prismaticallization

released on Oct 28, 1999

A visual novel where the protagonist finds himself trapped in a time loop where he must relive the same day over and over again.


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I think this is one of the games that requires the most effort and dedication to finish it; in that sense, it is a very unique experience. I like the concept, but the endings are a bit unsatisfying. Also, loops aside, it can be somewhat difficult for some to keep up with the protagonist's monologues (for example, just walking through a forest, he starts questioning his perception of the world and quoting nietzsche... yeah, he's that kind of character), and the story is totally fragmented, so you have to remember absolutely everything to make sense of it.
If you like puzzles and the art of reflecting on the mundane from a more philosophical/analytical perspective (with a strong emphasis on psychology, phenomenology and interpersonal relationships) and value authenticity, experimental games, and reach high levels of insanity (I can't believe how much I rejoiced every time a new scene appeared.), give it a try.