Rayman Raving Rabbids was originally developed as a 3D platform game, under the working title Rayman 4. It was announced by Ubisoft on the 11th of April, 2006, shortly after the cancellation of Phoenix Studio's unrelated Rayman 4 project. Under development by Ubisoft Montpellier, the game was to be a free-roaming action platforming game, in which the player would control Rayman as he battled against an invading army of Rabbids. The game was announced for the PlayStation 3, Xbox 360, Windows, and the Nintendo Wii, which was then codenamed the 'Revolution'.
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This is a game I really wish we had gotten, even if it probably would've been a huge mess. The clashing art styles, the weird early rabbid designs and the strangely directionless feel it had in the reveal trailer and leaked prototype, it's all so bizarre.
I really like the final game we did get (mostly because of nostalgia), but I always do wonder what could've been.
I really like the final game we did get (mostly because of nostalgia), but I always do wonder what could've been.