Robotron 64

Robotron 64

released on Jan 06, 1998

Robotron 64

released on Jan 06, 1998

A port of Robotron X

A Nintendo 64 port of Robotron X, an update of the arcade classic Robotron 2084 that was released on PS1 and PC a month earlier.


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With the advent of digital downloads, games like this have a great place now. But back in the N64 days, arcade-style games were sold on a cartridge the same price as much meatier games, making them difficult purchases. Robotron is an update to the original Robotron 2048, but the arcade mode of going though the 200 waves (or taking turns with another person) is really all there is.

Robotron 64 is a really good update of the original arcade, now in a new perspective with a camera that mostly does a great job at showing the action. You can either use the analogue stick to move and c-buttons to shoot, or use two controllers to use two analogue sticks. The gameplay is solid and a lot of fun.

Although with the camera moving and all the flashing effects, it can sometimes be difficult to see what is happening, with the projectiles of the brain enemies being particularly difficult to see, resulting in some unfair deaths.

Robotron 64 is a lot of fun, but it really could have done with more modes and features.

I played this one briefly as a kid and not once again. Pretty sure it’s spectacular.

As foolish as this feels now, playing this game with two controllers back when it came out, with player 1 moving and player 2 shooting, felt like the honest to god future to a ten year old's mind. Like the future was going to be all sorts of crazy machines and wires jammed into all sorts of shit to play Jeff Minter-lookin ass action games. That part of my inner child is profoundly disappointed at both wireless technology and the general arc of game development.

A very simple, but very fun update to the arcade classic.

My ONLY criticism, is how absurd and WEIRD their concept for 2-player was: they make both players share the same controller! Like...what?