Run the Fan

Run the Fan

released on Jul 23, 2019

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Run the Fan

released on Jul 23, 2019

The game consists of over 50 boards, and your goal is the same on each of them: to switch on the fan. But to achieve that, you must do much more than just push the button! There is a current generator on each of the boards, linked to the fan through a path. Problem is, the path is broken in several places! To ensure that the current reaches the fan uninterrupted, you must create an electric arc wherever the circuit was damaged. Seems complicated? Don't worry. No electrical know-how is required! You just need to skillfully operate a metal ball and build electric arcs with it where needed. It's quite simple and intuitive. Bear in mind that with each board comes with new challenges. Always start by planning your next move, then carefully execute it.


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Marble Madness meets Super Monkey Ball, but on a much, much smaller scale. Gameplay has you guide a metal ball on a series of circuit boards with the objective being to make sure the electric current reaches the fan in order to power it on.

It's Marble Madness in the sense that you are guiding a ball to a goal in a way, but Super Monkey Ball in the sense that you are controlling/tilting the circuit board (the stage itself) rather than the ball.

Fun, intuitive puzzle game with 3 stages each consisting of 18 levels, all increasing in challenge as you progress. It throws some small variation at you in some stages such as adding extra currents that have to be guided to multiple fans, but nothing too extravagant.

Short, but fun. One of those puzzle games that lacks longevity and ends up being a one and done. Run the Fan did leave me wanting more stages and levels (especially the two short looping background songs of relaxing, lo-fi upbeat elevator music really slap), but it is very worth the hour or two of fun.