Rush 2: Extreme Racing USA

Rush 2: Extreme Racing USA

released on Nov 10, 1998

Rush 2: Extreme Racing USA

released on Nov 10, 1998

Rush 2: Extreme Racing USA is a sequel to San Francisco Rush and the second game in the Rush series. The game is notable for the high level of detail in the recreations of the various cities and states used, and for its fast arcade-style physics. The game also features a two-player mode and rumble pack support. Hidden shortcuts and jumps add to the replay value of the game. Cities used are New York (Uptown and Downtown), Hawaii, Las Vegas, San Francisco (Alcatraz), Los Angeles, and Seattle. Other tracks playable at the start of the game are Stunt, Crash, and Halfpipe. A bonus track can be won where your car is miniaturized and you drive through the offices of Midway Games. Another bonus is the full pipe level, as the last achievement to unlock.


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Stunt mode multiplayer was hours of endless fun as a kid

I remember having fun with Rush 2's regular tracks, but it was the stunt map that really made this game something special. Looking like a dev-test level that was just left in as a 'why not', the stunt map is a huge grey box with lots of different shaped (and colored) ramps. There is no special mode to this map, you just drive around and do whatever stunts you want, and it was everything I could have ever wanted as a 14-year-old.

At that age (and to a somewhat lesser extent, today), I had an intense urge to do nothing but watch things go off jumps and see how they land, and Rush 2 gave me that a la carte and with no fuss.

Pros: Surprisingly fun little car game, especially the stunt course where it's essentially one giant skate park in a void outside of time and space (think the 3D Homer episode of the Simpsons) where there's odd geometric shapes all over the place, most of which are ramps for you to drive off of at weird angles, to try and get as many flips as you can while airborne. God, I spent so many hours on this thing, collecting Mountain Dew cans (yeah... that was the collectable...). And even the race tracks themselves, which take place in all sorts of different cities across the USA, have hidden keys to collect within them. Honestly, this was the only part of the game I remember, haha, the secret collectibles and stunt course! They were fun though, I swear!

Cons: The graphics muddy, the controls meh, and flipping on your back to reset your car seemed like a constant thing (that's most of my memories of this one), but it's the car racing itself that I don't remember being any great? I can't say for sure, but it's not what I came away with for this one.

What it means to me: Played that stunt course like it was the next iteration in the Tony Hawk franchise, trading the controller back and forth with my brothers to complete them, and outdo one another on those trick scores! Yeah, this was just a used game we bought at a video rental store, turned out to be more fun than we were expecting. Better than Cruis'n USA, that's pretty high praise I would think!

This review is just based off of childhood memories. While I remember the racing in this game being pretty fun, what I spent 99% of my time doing in this game was going into the stunt mode and slamming into these colorful ramps and bumps trying to get a high score. I'm sure it would bore me to tears now, but somehow it kept kid me entertained for hours.

I can't tell you many hours my brother and I dumped into this game, whether we were racing head to head or in the free-drive area doing tricks and jousting our cars. I remember this fondly but I also remember it was pretty janky.