Samurai Warriors

Samurai Warriors

released on Feb 11, 2004

Samurai Warriors

released on Feb 11, 2004

Samurai Warriors is the first title in the series of hack and slash video games created by Koei's Omega Force team based loosely around the Sengoku ("Warring States") period of Japanese history and it is a sister series of the Dynasty Warriors series. In the basic gameplay of Samurai Warriors, the player takes the role of a single officer in battle and must fend off hordes of enemy soldiers and defeat the enemy commander. The player has at their disposal a range of combo attacks and crowd-clearing special moves known as Musou attacks. The variety of attacks available increase as the character levels up and acquires more superior weapons. The game features a total of 15 characters based on historical figures during the Warring States period of Japan.


Also in series

Samurai Warriors 2 Xtreme Legends
Samurai Warriors 2 Xtreme Legends
Samurai Warriors 2 Empires
Samurai Warriors 2 Empires
Samurai Warriors 2
Samurai Warriors 2
Samurai Warriors: State of War
Samurai Warriors: State of War
Samurai Warriors: Xtreme Legends
Samurai Warriors: Xtreme Legends

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More Info on IGDB


Reviews View More

I honestly think this is the best Warriors game ever made, even with the hardware limitations and small cast of characters.
The more "serious" and less anime approach of this first game fit the world perfectly, music is awesome, some tracks really makes you feel "this is urgent"
The create a character mode was a bold decision, they should have done the same but better on the sequels.
Would love another game like this one

Já tinha jogado antes, mas joguei mais uma vez pra deixar salvo aqui no meu perfil. A jogabilidade desse primeiro com a dos outros é muito diferente, é mais lento, mas a série warriors nunca vai deixar de ser divertida pra mim. Fechei o Story com o Yukimura dessa vez.

My first MUSOU game ever. I actually really enjoyed it, even if I had no idea what I was doing half the time. Story mode was lit too.

For a first in the series, this is a surprisingly bold game. The presentation is nothing unlike the series after, with the game having a much more brooding and foreboding atmosphere. The story for this game is a lot more leaning on the "what if" scenarios since a lot of the generals in the series haven't really been characterized yet, but it's a fun way to pull off the story with a smaller cast. There's a lot of level variety with the stages, and I was surprised to see dungeon crawling in this series (although admittedly they were the best with the ninjas). Had a really fun time with this installment in the franchise surprisingly, especially since this game basically only has a quarter of what the later games has in roster size.

Controls worse than many of its peers. The create-your-own character system was interesting and though it is more in-depth than others from the series like, say, Dynasty Warriors 4, I distinctly remember it being less-good overall. Still played it a fuckload until I got the sequel.

I love the core gameplay of this game, its fast paced and i dig the weapon system, but its just massively held back by werid mission structure.
bad escort missions, objectives that sometimes feel like u have barely any time to complete them, and just fatigue setting in majorly by the time i finished my 4th story mode due to just how repetitive i feel the misisons are (especially bewteen Shingen and Yukimura's levels)

Tho this gsme also does have the castle dungeon crawler missions which i did have a fun time with and were my fav type of missions in the game.