Samurai Warriors is the first title in the series of hack and slash video games created by Koei's Omega Force team based loosely around the Sengoku ("Warring States") period of Japanese history and it is a sister series of the Dynasty Warriors series. In the basic gameplay of Samurai Warriors, the player takes the role of a single officer in battle and must fend off hordes of enemy soldiers and defeat the enemy commander. The player has at their disposal a range of combo attacks and crowd-clearing special moves known as Musou attacks. The variety of attacks available increase as the character levels up and acquires more superior weapons. The game features a total of 15 characters based on historical figures during the Warring States period of Japan.
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The more "serious" and less anime approach of this first game fit the world perfectly, music is awesome, some tracks really makes you feel "this is urgent"
The create a character mode was a bold decision, they should have done the same but better on the sequels.
Would love another game like this one
bad escort missions, objectives that sometimes feel like u have barely any time to complete them, and just fatigue setting in majorly by the time i finished my 4th story mode due to just how repetitive i feel the misisons are (especially bewteen Shingen and Yukimura's levels)
Tho this gsme also does have the castle dungeon crawler missions which i did have a fun time with and were my fav type of missions in the game.