Save Mary

Save Mary

released on Dec 31, 2005

Save Mary

released on Dec 31, 2005

Save Mary is an Atari 2600 action game that revolves around creating platforms to save Mary, the damsel in distress. The character is a humble construction worker who must pick up crates to use as platforms to get Mary to climb up, eventually leading to the top of the valley. The villain of the story is a mustachioed fiend who keeps Mary at the bottom of the valley for his own perverse pleasure. The player controls a crane at the top of the valley that moves picks up crates when the button is pressed. Bonus items can be picked up for extra points. The level can be restarted in the following ways: - The water reaches above Mary's head - A crate is knocked into/dropped on Mary - Mary is dropped from a high place. There is no definite ending, since once all the levels are completed, the game starts over. Therefore, the game loops on into eternity. Save Mary was in production for over 2 years, longer than any other Atari 2600 game.


Released on

Genres


More Info on IGDB


Reviews View More

One of those rare cases where the shitty joystick controls actually work with the gameplay instead of against it. Really makes you feel like you're controlling an unwieldy construction crane and lowering concrete blocks down into a flooding dam to rescue your lady love in a high-stakes mission. I kept dropping blocks on the poor girl's head by accident ;o;

I do not know what the items that spawn on the sides do. Especially the numbers, I wanted to try dropping them down onto my score to see if I could add a digit lol. All the items just despawn when you drop 'em tho, so maybe they weren't fully implemented?

i want to know the full story