SeaBlade

SeaBlade

released on Dec 20, 2002

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SeaBlade

released on Dec 20, 2002

Search, Rescue, and Destroy in the air and under the sea. White-knuckle fly-and-shoot action! 39 adrenaline-pumping missions. Advanced weaponry for maximum firepower. 6 challenging apocalyptic environments. Unlock SeaBlades for Multiplay: 2-4 players.


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It's honestly miserable to play but there's a menu where you can watch short FMV's describing all the different aircrafts and it's all narrated by a guy trying to sound like the Halo announcer saying shit like "The SWAT CRUISER has been perfectly engineered to make all enemies VERY DEAD" and it's so bad it's good. I love the doughy early 00's CGI characters, the whole aesthetic is like if Rescue Heroes was trying to be edgy.

This has to be one of the most forgettable games on the original Xbox. Poor controls, combat and graphics. Both the campaign and multiplayer are awful. Cutscenes are just stills without any animation movement. No music, boring sound design. The main objectives for each level are just fly to certain checkpoints in order to win or frustrated stupid. The voice acting is straight up awful to the point when PS1 Resident Evil 1 has better voice acting than the entirely of this game. The character design looks awful and anatomy doesn't make sense. Remember the instruction manual smell like seawater. Never will I ever open up the box because of that odd smell.

Recommend greater games:
Star Wars Rouge Squadron
Crimson Skies