Seven's Code

Seven's Code

released on Jan 28, 2020

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Seven's Code

released on Jan 28, 2020

Yuito Kashihara, a high-ranking member of the city's special SOAT security force, finds himself unwittingly thrust into the trials of Seven's Code thanks to an enigmatic girl named Aurora. Each mystery only leads to another.


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Sad to see this game go, even if it was flawed in some ways.

I like that there's two different note presentations, Simple for traditional vertical scroll, and Chaos for plane-based gameplay similar to this game's spirital predecessor CROSSxBEATS.

I got quite into the story but I'm not sure if it's just the game having a dodgy translation or if it was this incomprehensible in the original Japanese. Since there's very little documentation on this game, let alone in English, I may never know.

The QoL features are not all there tbh. Scroll speed is based in part on song BPM which is really not a fun design element when most rhythm games have "normalized" note speed (In CHUNITHM example, 9.00 scroll speed has the same visual speed regardless of whether the song is 100 BPM or 200 BPM) and forces the player to calculate how much speed multiplier to use. The "regular" scoring system is in part based on combo which Sucks, while the "Clear Rate" scoring system is at least based on accuracy,

Songlist is not bad, was glad to enjoy some good NAOKI songs even if I feel like his best works were in the 2000s. For a while, I had "Kimi to Mita Yume" on repeat at work.