Shadowverse: Champion's Battle

Shadowverse: Champion's Battle

released on Nov 05, 2020

Shadowverse: Champion's Battle

released on Nov 05, 2020

Late to your first class as the newest transfer student at Tensei Academy, you run into Hiro Ryugasaki, self-professed super fan of the popular card battle game Shadowverse. He introduces you to his friends and they eagerly show you how to play the game. Explore all the unique locations in and around your new school, where events and encounters await where you least expect them! Team up with your friends to help your classmates, enter in various tournaments, and aim to become national champion, all while working to save the Shadowverse Club.


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Fun game with a surprising amount of care put into it that reminded me of my days spent playing handheld yugioh games. The story is pretty standard for a cardgame series, but sometimes that's really all you need to get that specific childish charm and I appreciate their efforts to make an extensive story mode with a world you can run around in and do sidequests and stuff. I also really love shadowverse character designs and the character quests have their fair share of nice moments. A few characters like Kagura and Rei are bizarrely irrelevant for most of the story though which ends up feeling rather odd.

The gameplay is really fun with a wide variety of decks to build and fight against, though when the difficulty ramps up in the lategame it can get rather frustrating. Winning and losing based on the luck of the draw is naturally going to happen in any cardgame, but it becomes a lot more exhausting when it blocks your progress and you just have to keep ramming your head against the same cards over and over rather than just moving on to a different opponent. It also would've been nice if the cards were split up over more packs since cramming hundreds of cards into just 3 packs means you'll be pulling a looooot of dupes and it makes building specific decks kind of annoying.

MIMORI CUTE

best card game opener for the most popular online card game

What a super charming game! Shadowverse is a lot of fun as is, but I struggle with it as something to play every day, so getting it packaged into a really adorable RPG works so so well for me. Just a great game with lots of fun side content and the cutest little RPG city to walk around and chat to people and get into card battles in. If I'd had this game as a child, I sincerely think I would've sunk hundreds of hours into it. Even now, it's become the game I've put the most time into on my Switch, and I've really loved it the whole way through. Genuinely one of my favorite games all year.

Highly, highly recommended for anyone who was really into the Pokemon Trading Card games on Game Boy. Evoked a ton of nostalgia for an RPG subgenre I haven't engaged with in years.

first 10 hours were a blast and then turned into a slog. characters and story did nothing for me, felt soulless and milktoast. later frustrations from 'difficulty' ramp with hero powers and grind. eventually settled into bishop deck which wins the game?? idk no desire to do postgame stuff- grind 100 decklists etc. nah.