Shotgun Legend

Shotgun Legend

released on Jun 15, 2018

Shotgun Legend

released on Jun 15, 2018

A tribute to the Legend of Zelda, with a shotgun!


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Legend of zelda but you got a shotgun

This review contains spoilers

A little-known game inspired by "The Legend of Zelda" on the NES. In short, a game about saving the world by one person named Eugene from an alien invasion. The game has a lot of items and different types of weapons. Many different monsters and bosses. The final boss is quite difficult. Nice graphics (I love pixel games), atmospheric and beautiful music. I like it.

This game is amazing. I got it for 10 cent by making a badge and it's the best 10 cent I spent XD

The essence of the original Zelda on the nes is perfectly captured. I'd even go a step further and say it's better in certain aspects. I had so much joy exploring and finding secrets & the 40 monster cards. All the items are well thought out and are worth going after along with their upgrades. The graphics have a certain charm and are crispy/sharp. The music and sound effects are fine too.

The game doesn't mess around though. For the most part it's challenging but doable. Boss 9, 10 and dungeon 10 were significantly more challenging than the rest. It felt punishing sometimes but it felt great when you overcome the odds and it was still on the fair side. Just don't expect a walk in the park.

In terms of flaws, switching the secondary weapon was clunky. I've been in situations (mainly dungeon 10) where I need to switch my weapons and it wasn't fast enough. I have to multitask that while avoiding damage. It was also too late that I found out the tables with the blue objects contain lore. I didn't read most of it. Mind you, it's nothing amazing. More of an excuse to play the game.

The 7.3 hours is for 100% the game completely blind. The normal price of 1 euro is totally worth it if you're looking for an old school Zelda 1 like game with a shotgun. Congrats on making such a great game dev!

Completed on normal difficulty with all items/upgrades collected and all achievements unlocked. This is, essentially, NES The Legend of Zelda, but with a shotgun rather than a sword. The concept actually works rather well, with the ranged combat focus being an entertaining twist on the formula. As with Zelda, many of the 'dungeons' can be attempted out of order, encouraging a very open approach to exploring the overworld, which also includes a good number of well-judged secrets. There's not much in the way of puzzle gameplay that's seen in the later Zeldas, though arguably that's just a result of following the first Zelda as a template, and as the game isn't especially long (somewhere around 7-10 hours unguided, depending on how much you explore and seek collectibles) it remains enjoyable throughout.